Summary:
In this chapter, we take a look at IT Infrastructure, which
is the actual physical set of devices that is required to operate and maintain
any information technology systems. This includes both Hardware (servers,
computers, high speed data cables) and Software (programs, computer code, and
internet browsers). Our text begins by describing the evolution of IT Infrastructure
from the late 1950’s to the Cloud-computing revolution of the present day.
Today, the infrastructure industry is a $1 Trillion enterprise, which can be
easily illustrated by the software supremacy of companies like Microsoft, and
hardware companies like IBM.
One of the most important gauge of how fast technology and
processing power progresses is Moore’s Law, which states that the power of
microprocessors doubles every 18 months, and vice versa, the cost of computing
falls by half in the same time frame. Correlating to this law is the rapid
decline in costs of communication. Unchecked, all of this astronomical growth
on a global scale would be unattainable without established technology
standards. Standardization of computing and communication maintains a
compatibility of products throughout the global network.
Currently, the vast majority of computing is taking place on
mobile platforms such as IPhones, laptops, tablet pc’s, etc. This hardware
utilizes Operating System Platforms, usually through the use of Blade
Servers(page 206), like Linux or Windows. There are several platforms that were
developed primarily for the use of mobile devices. These include the Android
OS, Google’s Chrome OS, and Apple’s Lion OS. Data management and storage is
usually maintained on Storage Area Networks (SANs), which are connected to
multiple storage devices that are on a separate network dedicated solely for
rapid access to stored data.
This chapter attempts to cover and explain the most
prevalent hardware processing platforms in use today. These include Green
computing technology and the highly popular Cloud computing. Open source
software allows for the sharing of vast amounts of information, often for free.
Companies and organizations usually purchase their software applications from
outside sources. This market is dominated by the “big players” Microsoft,
Oracle and Adobe.
Managing the massive infrastructure of Information
technology has its own issues. One of the ongoing issues is managing the
constant change of infrastructure. Managers cope with this issue by monitoring the
Scalability of their system. This
refers to the ability of a system to expand to serve a larger network without
breaking down. Most companies use a competitive forces model to analyze cost
decision making in regards to IT infrastructure and establish the Total Cost
Ownership of IT assets. This model, taken from our textbooks (page 227), is
illustrated below.
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